
Industry & Policy View
Overtourism in Japan: Why It’s a Capacity Problem, Not a Numbers Problem
Over the past few years, overtourism has become one of the most frequently discussed issues in Japan.
Crowded streets. Pressure on public transport. Friction with residents. Problems with visitor behaviour. The natural conclusion is often that there are simply too many tourists.
I see it differently.
For the past three years, I have been involved as an expert and committee member in a Japan Tourism Agency programme addressing the prevention and mitigation of overtourism and destination-wide visitor readiness. That work has reinforced a view I have increasingly come to hold: overtourism is not simply a question of visitor numbers. It is a question of capacity.
More precisely, it is a question of whether visitor demand, destination capacity and journey design are aligned.
For travel professionals, that changes the question from simply:
Is this destination popular?
to:
Can this destination still deliver the right experience for this client, at this time?
Overtourism is not simply a numbers problem
A destination can receive large numbers of visitors without necessarily experiencing serious disruption.
A major city with extensive transport, accommodation and public space may absorb significant demand. A small community, narrow street, mountain trail or residential neighbourhood may not.
Visitor numbers matter only in relation to the capacity of the place receiving them.
Festivals, ski resorts and Mount Fuji make the structure easy to see. Demand concentrates around the same place, period and purpose. Once that concentration exceeds what the destination can comfortably support, congestion, safety concerns, environmental pressure and friction with everyday life can appear quickly.
The more useful question is therefore:
How much demand can this place absorb under these conditions?
That distinction is fundamental to understanding overtourism — and increasingly, to designing travel in Japan.
Capacity changes by place, time and visitor
Capacity is not fixed.
A destination may work well in one season and struggle in another. It may feel overwhelmed for several hours and entirely manageable later in the day.
The nature of visitor demand matters too.
This is not about nationality or labelling certain visitors as problematic. The issue is how much adjustment a destination must absorb when language, local rules, expectations, experience or behaviour are not aligned.
A mountain environment, for example, may require visitors to understand equipment, weather and safety. A residential neighbourhood that becomes famous through film, anime or social media faces a different challenge: it may suddenly receive international demand despite never having been designed as a tourist attraction.
The same number of people can therefore create very different levels of pressure.
For journey design, this means client fit is part of destination capacity.
A place may be accessible and interesting, yet still be the wrong choice for a particular traveller at a particular time.
Some capacity can be managed. Some cannot.
Some destinations can manage demand directly. Access can be limited, tickets introduced, entry spread across time slots and visitor numbers monitored.
Other places are much harder to control.
Kamakurakōkō-mae, known internationally through Slam Dunk, is a good example. It was never designed as a tourist attraction. It remains part of everyday residential and transport infrastructure, yet large numbers of visitors may gather in a very limited space.
There is no simple gate, ticket or capacity limit to apply.
This is why overtourism cannot be addressed through a single formula.
Different places have different capacities — and different abilities to manage demand.
Journey design should recognise the same reality.
What should travel professionals do differently?
The answer is not simply to avoid crowded destinations, nor to send clients somewhere less famous.
Instead, five questions should be asked earlier in the design process.
1. Is this destination right for this client?
A place should not be included simply because it is famous or appears on a standard first-time itinerary. A client who has dreamed of visiting Kyoto for twenty years is different from one who includes it because they assume every Japan journey requires Kyoto.
2. Is this the right time?
Season and timing can fundamentally change the experience. Kyoto during peak autumn foliage, for example, is not the same product as Kyoto during a quieter part of the year. Sometimes the better decision is not to change destination, but to change timing.
3. Can the destination support the expected experience?
Accommodation, transport, restaurants, guides and local services all matter. A destination may be compelling in theory while lacking the capacity to support the journey at the level the traveller expects.
4. How much pressure does the journey itself create?
Transfers, luggage, transport choices and the number of destinations all affect how a traveller interacts with a place. Poor itinerary design can amplify pressure that already exists.
5. Does this destination make the overall journey better?
Every destination should earn its place. Famous is not enough. Less crowded is not enough either.
These questions ultimately lead to one judgment: does the combination of destination, timing and client fit produce the experience we intend to create?
Less crowded does not automatically mean better prepared
Regional dispersal is often presented as part of the answer to overtourism. It can be.
Japan has many destinations that deserve more international visitors, and better geographic distribution can benefit travellers and communities alike.
But less crowded does not automatically mean better prepared.
A rural destination may offer exceptional culture and landscape while still having limited accommodation, transport, guides, restaurants or operational flexibility.
Moving a traveller away from a famous destination only makes sense if the alternative actually works for that traveller.
The aim should not be to replace famous Japan with obscure Japan. It should be to choose destinations more deliberately.
Capacity is part of product quality
This matters particularly in high-end travel.
Luxury is often defined through hotels, private access, guides or exclusivity. But another form of luxury is increasingly important: the ability to experience a place at the right pace.
A journey can include outstanding hotels and famous destinations and still disappoint if too much of the client's time is spent navigating congestion, queues and overloaded transport.
A thoughtful change in timing, route or destination may create something more valuable: time, space and a stronger connection to place.
For travel professionals, capacity is therefore part of product quality.
The answer is better design
The debate around overtourism is often framed as a choice between encouraging tourism and restricting it. That is too narrow.
The more useful question is whether visitor demand, destination capacity and journey design are aligned.
For destinations and policymakers, that is a question of tourism management. For travel professionals, it is a question of journey design.
Sometimes the right decision will still be Kyoto in peak season. Sometimes it will mean changing the timing, restructuring the stay or choosing somewhere else.
The point is not avoidance. It is deliberate design.
Overtourism is not addressed simply by sending fewer travellers to famous places or more travellers to lesser-known ones.
It is addressed by bringing visitor demand, destination capacity and journey design into better alignment.
For travel professionals designing journeys in Japan, that is increasingly where good design begins.
Planning with Towaka
Planning a Japan journey where this matters?
Towaka approaches journey design by considering destination capacity, timing and client fit together — so that each place can work as part of the journey, rather than simply as a name on the itinerary.
Start a conversation with Towaka →Related Content
Related Content
Planning
How Towaka approaches the design of journeys in Japan.
Explore Planning →